Files
UnrealEvent/Project/Source/FortniteUI/Private/FortItemManagementMulchDetailsPanel.cpp
2026-04-22 15:51:07 +02:00

25 lines
594 B
C++

#include "FortItemManagementMulchDetailsPanel.h"
bool UFortItemManagementMulchDetailsPanel::IsSpaceAvailableForMulch() const {
return false;
}
TArray<UFortItem*> UFortItemManagementMulchDetailsPanel::GetItemsToMulch() const {
return TArray<UFortItem*>();
}
TArray<int32> UFortItemManagementMulchDetailsPanel::GetItemCountsToMulch() const {
return TArray<int32>();
}
void UFortItemManagementMulchDetailsPanel::CommitMulch() {
}
UFortItemManagementMulchDetailsPanel::UFortItemManagementMulchDetailsPanel() {
this->ResourceList = NULL;
this->InventoryContext = NULL;
}