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https://github.com/ApfelTeeSaft/UnrealEvent.git
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50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
#include "FortItemDetailsHostPanel.h"
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void UFortItemDetailsHostPanel::ShouldPreviewUpgradingItem(const bool Value) {
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}
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void UFortItemDetailsHostPanel::SetScrollWidget() {
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}
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void UFortItemDetailsHostPanel::SetQuantityOverride(const int32 NewQuantityOverride) {
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}
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void UFortItemDetailsHostPanel::SetItemViewContext(const TScriptInterface<IFortItemViewContextInterface>& NewItemViewContext) {
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}
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void UFortItemDetailsHostPanel::SetItemToDetail(const UFortItem* NewItemToDetail) {
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}
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void UFortItemDetailsHostPanel::SetItemToCompareWith(const UFortItem* NewItemToCompareWith) {
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}
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void UFortItemDetailsHostPanel::SetInspectMode(EFortItemInspectionMode InspectMode) {
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}
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void UFortItemDetailsHostPanel::HandleItemToDetailTooltipAssetsLoaded() {
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}
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void UFortItemDetailsHostPanel::HandleItemToCompareTooltipAssetsLoaded() {
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}
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UFortItemDetailsHostPanel::UFortItemDetailsHostPanel() {
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this->bShouldPreviewUpgradingItem = false;
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this->ScrollBox = NULL;
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this->DetailsContainerSlotWidget = NULL;
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this->HighRarityBorder = NULL;
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this->CurrentInspectMode = EFortItemInspectionMode::Overview;
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this->QuantityOverride = -1;
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this->ItemToDetailLoadingWrapper = NULL;
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this->ItemToCompareLoadingWrapper = NULL;
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this->ItemToDetailLoadGuard = NULL;
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this->ItemToCompareLoadGuard = NULL;
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}
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