Files
UnrealEvent/Project/Source/FortniteUI/Private/FortCreativeItemListPanelData.cpp
2026-04-22 15:51:07 +02:00

24 lines
790 B
C++

#include "FortCreativeItemListPanelData.h"
#include "Templates/SubclassOf.h"
void UFortCreativeItemListPanelData::LoadItems(UObject* Target) {
}
FFortItemEntry UFortCreativeItemListPanelData::GetItemToSpawn(UFortItemDefinition* InItemDefinition) const {
return FFortItemEntry{};
}
FText UFortCreativeItemListPanelData::GetInteractionText() const {
return FText::GetEmpty();
}
UFortCreativeItemListPanelData* UFortCreativeItemListPanelData::GetCreativeItemListPanelData(UObject* Target, TSubclassOf<UFortCreativeItemListPanelData> PanelDataClass, UDataTable* InItemListSource, UDataTable* InItemListCategorySource) {
return NULL;
}
UFortCreativeItemListPanelData::UFortCreativeItemListPanelData() {
this->ItemListTable = NULL;
this->ItemListCategoryTable = NULL;
}