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https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
50 lines
1.1 KiB
C++
50 lines
1.1 KiB
C++
#include "FortAlterationInfo.h"
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bool UFortAlterationInfo::IsFreeAlterationChoice() const {
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return false;
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}
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bool UFortAlterationInfo::IsAlterationUnlocked() const {
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return false;
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}
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bool UFortAlterationInfo::IsAlterationHighlighted() const {
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return false;
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}
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int32 UFortAlterationInfo::GetSlotIndex() const {
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return 0;
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}
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int32 UFortAlterationInfo::GetRequiredLevel() const {
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return 0;
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}
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EFortRarity UFortAlterationInfo::GetRarity() const {
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return EFortRarity::Common;
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}
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float UFortAlterationInfo::GetCurrentPipCount(float MaxPips) const {
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return 0.0f;
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}
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UFortItem* UFortAlterationInfo::GetCorrespondingItem() const {
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return NULL;
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}
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UFortAlterationItemDefinition* UFortAlterationInfo::GetAlterationDefintion() const {
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return NULL;
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}
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UFortAlterationInfo::UFortAlterationInfo() {
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this->CorrespondingItem = NULL;
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this->SlotIndex = 0;
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this->AlterationDef = NULL;
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this->RequiredMinLevel = -1;
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this->bIsUpgrade = false;
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this->CurrentItemLevel = -1;
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this->bFreeAlterationSlot = false;
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this->bUnlockedByEvolution = false;
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}
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