Files
2026-04-22 15:51:07 +02:00

50 lines
1.1 KiB
C++

#include "FortAlterationInfo.h"
bool UFortAlterationInfo::IsFreeAlterationChoice() const {
return false;
}
bool UFortAlterationInfo::IsAlterationUnlocked() const {
return false;
}
bool UFortAlterationInfo::IsAlterationHighlighted() const {
return false;
}
int32 UFortAlterationInfo::GetSlotIndex() const {
return 0;
}
int32 UFortAlterationInfo::GetRequiredLevel() const {
return 0;
}
EFortRarity UFortAlterationInfo::GetRarity() const {
return EFortRarity::Common;
}
float UFortAlterationInfo::GetCurrentPipCount(float MaxPips) const {
return 0.0f;
}
UFortItem* UFortAlterationInfo::GetCorrespondingItem() const {
return NULL;
}
UFortAlterationItemDefinition* UFortAlterationInfo::GetAlterationDefintion() const {
return NULL;
}
UFortAlterationInfo::UFortAlterationInfo() {
this->CorrespondingItem = NULL;
this->SlotIndex = 0;
this->AlterationDef = NULL;
this->RequiredMinLevel = -1;
this->bIsUpgrade = false;
this->CurrentItemLevel = -1;
this->bFreeAlterationSlot = false;
this->bUnlockedByEvolution = false;
}