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18 lines
499 B
C++
18 lines
499 B
C++
#include "FortActorCanvasSlot.h"
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void UFortActorCanvasSlot::SetVerticalAlignment(TEnumAsByte<EVerticalAlignment> InVerticalAlignment) {
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}
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void UFortActorCanvasSlot::SetHorizontalAlignment(TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment) {
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}
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void UFortActorCanvasSlot::SetCanAutoRemove(bool bAllowAutoRemove) {
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}
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UFortActorCanvasSlot::UFortActorCanvasSlot() {
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this->HorizontalAlignment = HAlign_Center;
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this->VerticalAlignment = VAlign_Center;
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this->bCanAutoRemove = true;
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}
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