Files
2026-04-22 15:51:07 +02:00

18 lines
499 B
C++

#include "FortActorCanvasSlot.h"
void UFortActorCanvasSlot::SetVerticalAlignment(TEnumAsByte<EVerticalAlignment> InVerticalAlignment) {
}
void UFortActorCanvasSlot::SetHorizontalAlignment(TEnumAsByte<EHorizontalAlignment> InHorizontalAlignment) {
}
void UFortActorCanvasSlot::SetCanAutoRemove(bool bAllowAutoRemove) {
}
UFortActorCanvasSlot::UFortActorCanvasSlot() {
this->HorizontalAlignment = HAlign_Center;
this->VerticalAlignment = VAlign_Center;
this->bCanAutoRemove = true;
}