Files
UnrealEvent/Project/Source/FortniteUI/Private/AthenaZebulonDroneWidgetBase.cpp
2026-04-22 15:51:07 +02:00

13 lines
301 B
C++

#include "AthenaZebulonDroneWidgetBase.h"
void UAthenaZebulonDroneWidgetBase::OnGameStateSet(AFortGameState* InGameState) {
}
void UAthenaZebulonDroneWidgetBase::HandleGamePhaseStepChanged(EAthenaGamePhaseStep GamePhaseStep) {
}
UAthenaZebulonDroneWidgetBase::UAthenaZebulonDroneWidgetBase() {
}