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19 lines
506 B
C++
19 lines
506 B
C++
#include "AthenaSpectatorNameplateLayerBase.h"
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void UAthenaSpectatorNameplateLayerBase::OnTeamColorVisibleChanged(bool bVisible) {
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}
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void UAthenaSpectatorNameplateLayerBase::OnSquadIdsVisibilityChanged(bool bSquadIdsVisible) {
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}
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void UAthenaSpectatorNameplateLayerBase::OnPlayerDataAdded(UAthenaRemotePlayerViewData* InPlayerData) {
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}
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UAthenaSpectatorNameplateLayerBase::UAthenaSpectatorNameplateLayerBase() {
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this->NameplateWidgetClass = NULL;
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this->BroadcastNameplateWidgetClass = NULL;
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}
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