Files
UnrealEvent/Project/Source/FortniteUI/Private/AthenaSpectatorNameplateLayerBase.cpp
2026-04-22 15:51:07 +02:00

19 lines
506 B
C++

#include "AthenaSpectatorNameplateLayerBase.h"
void UAthenaSpectatorNameplateLayerBase::OnTeamColorVisibleChanged(bool bVisible) {
}
void UAthenaSpectatorNameplateLayerBase::OnSquadIdsVisibilityChanged(bool bSquadIdsVisible) {
}
void UAthenaSpectatorNameplateLayerBase::OnPlayerDataAdded(UAthenaRemotePlayerViewData* InPlayerData) {
}
UAthenaSpectatorNameplateLayerBase::UAthenaSpectatorNameplateLayerBase() {
this->NameplateWidgetClass = NULL;
this->BroadcastNameplateWidgetClass = NULL;
}