Files
2026-04-22 15:51:07 +02:00

14 lines
250 B
C++

#include "AthenaRespawnBase.h"
void UAthenaRespawnBase::UpdateAllUI() {
}
void UAthenaRespawnBase::OnGamePhaseChanged(EAthenaGamePhase GamePhase) {
}
UAthenaRespawnBase::UAthenaRespawnBase() {
this->RespawnState = ERespawnUIState::Hidden;
}