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13 lines
291 B
C++
13 lines
291 B
C++
#include "AthenaMarkerPointer.h"
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void UAthenaMarkerPointer::SetTargetScreenPosition(FVector2D InTargetScreenPosition) {
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}
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void UAthenaMarkerPointer::SetLineMeshMaterial(UMaterialInterface* Material) {
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}
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UAthenaMarkerPointer::UAthenaMarkerPointer() {
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this->LineMeshMaterial = NULL;
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}
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