Files
2026-04-22 15:51:07 +02:00

13 lines
291 B
C++

#include "AthenaMarkerPointer.h"
void UAthenaMarkerPointer::SetTargetScreenPosition(FVector2D InTargetScreenPosition) {
}
void UAthenaMarkerPointer::SetLineMeshMaterial(UMaterialInterface* Material) {
}
UAthenaMarkerPointer::UAthenaMarkerPointer() {
this->LineMeshMaterial = NULL;
}