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https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
35 lines
893 B
C++
35 lines
893 B
C++
#include "AthenaLeaderboardScreenBase.h"
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void UAthenaLeaderboardScreenBase::OnPlaylistChanged(const FName NewPlaylistName, const ECommonInputType NewInputType) {
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}
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void UAthenaLeaderboardScreenBase::OnMatchTypeChanged(int32 MatchTypeIndex) {
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}
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void UAthenaLeaderboardScreenBase::OnFriendsFilterChanged(int32 FriendsFilterIndex) {
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}
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void UAthenaLeaderboardScreenBase::OnActiveLeaderboardTabChanged(int32 ActiveWidgetIndex) {
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}
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bool UAthenaLeaderboardScreenBase::CanShowFriendsOnlyLeaderboard() const {
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return false;
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}
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UAthenaLeaderboardScreenBase::UAthenaLeaderboardScreenBase() {
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this->LeaderboardTabList = NULL;
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this->MatchRotator = NULL;
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this->LeaderboardTypeRotator = NULL;
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this->RefreshTimeText = NULL;
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this->NoDataMessageText = NULL;
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this->BorderLocalUserFocus = NULL;
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this->LeaderboardDisplayData = NULL;
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this->LocalUserRowProxy = NULL;
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}
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