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https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
41 lines
1.2 KiB
C++
41 lines
1.2 KiB
C++
#include "AthenaCustomizationPicker.h"
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void UAthenaCustomizationPicker::SetFilter(const FName FilterName) {
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}
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void UAthenaCustomizationPicker::RefreshView(bool CategoryChanging, bool FilterChanged) {
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}
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void UAthenaCustomizationPicker::HandleSelectedItemHasChanged(bool ItemChanged, bool AmmoChanged, bool IngredientsChanged) {
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}
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void UAthenaCustomizationPicker::HandleFilterTabSelected(FName TabNameID) {
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}
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void UAthenaCustomizationPicker::HandleFilterTabButtonCreated(FName TabNameID, UCommonButton* TabButton) {
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}
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FText UAthenaCustomizationPicker::GetQualifiedFilterDisplayName(EAthenaFilterDisplayType InTopFilterDisplaySetting) const {
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return FText::GetEmpty();
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}
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void UAthenaCustomizationPicker::EndCustomizationCategory() {
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}
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void UAthenaCustomizationPicker::BeginCustomizationCategory(EAthenaCustomizationCategory Category, int32 SubslotToEdit) {
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}
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UAthenaCustomizationPicker::UAthenaCustomizationPicker() {
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this->FilterTabButtonType = NULL;
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this->FilterTabButtonStyle = NULL;
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this->FilterTabList = NULL;
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this->CustomizeCategory = EAthenaCustomizationCategory::None;
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this->SubslotIndex = 0;
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this->bAllowCommits = true;
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this->ItemListeningTo = NULL;
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}
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