Files
UnrealEvent/Project/Source/FortniteUI/Private/AthenaBroadcastPlayerLocationWidget.cpp
2026-04-22 15:51:07 +02:00

10 lines
275 B
C++

#include "AthenaBroadcastPlayerLocationWidget.h"
void UAthenaBroadcastPlayerLocationWidget::OnRemoteClientPoiTagIDChanged(int16 RemoteClientPoiTagID) {
}
UAthenaBroadcastPlayerLocationWidget::UAthenaBroadcastPlayerLocationWidget() {
this->PlayerLocationText = NULL;
}