Files
2026-04-22 15:51:07 +02:00

41 lines
876 B
C++

#include "AthenaBroadcastHUDBase.h"
void UAthenaBroadcastHUDBase::OnToggleScoreboardScreenActionExecuted(bool& bPassThrough) {
}
void UAthenaBroadcastHUDBase::OnTogglePipModeActionExecuted(bool& bPassThrough) {
}
void UAthenaBroadcastHUDBase::OnToggleMatchStatusScreenActionExecuted(bool& bPassThrough) {
}
void UAthenaBroadcastHUDBase::OnToggleKillFeedActionExecuted(bool& bPassThrough) {
}
void UAthenaBroadcastHUDBase::OnToggleEliminatedGridScreenActionExecuted(bool& bPassThrough) {
}
void UAthenaBroadcastHUDBase::OnToggleActiveGridScreenActionExecuted(bool& bPassThrough) {
}
void UAthenaBroadcastHUDBase::OnGameStateSet(AFortGameState* NewGameState) {
}
void UAthenaBroadcastHUDBase::OnCurrentPlaylistChanged() {
}
UAthenaBroadcastHUDBase::UAthenaBroadcastHUDBase() {
this->BroadcastHUDControls = NULL;
this->EventMatchInfoSwitcher = NULL;
}