Files
2026-04-22 15:51:07 +02:00

32 lines
804 B
C++

#include "AthenaAccountContext.h"
void UAthenaAccountContext::SimulateBattleBookPurchase(int32 NumLevelsToPurchase, int32& BonusLevelsGranted, bool& bOverLimit) {
}
bool UAthenaAccountContext::ShouldReplaceBattleStarsWithAlternateReward() const {
return false;
}
bool UAthenaAccountContext::IsAtMaxBattlePassTier() const {
return false;
}
int32 UAthenaAccountContext::GetCurrentSeasonNumber() const {
return 0;
}
FText UAthenaAccountContext::GetCurrentSeasonName() const {
return FText::GetEmpty();
}
UAthenaSeasonItemDefinition* UAthenaAccountContext::GetCurrentSeasonDefinition() {
return NULL;
}
void UAthenaAccountContext::GetBattleBookPurchaseLimit(int32& MaxNumLevelsPossibleToPurchase, int32& BonusLevelsGranted) {
}
UAthenaAccountContext::UAthenaAccountContext() {
}