Files
2026-04-22 15:51:07 +02:00

15 lines
378 B
C++

#include "AthenaAIKillsBase.h"
void UAthenaAIKillsBase::SetKillsSourcePlayerState(AFortPlayerStateAthena* InPlayerState) {
}
void UAthenaAIKillsBase::SetKillsSourcePlayerController(AFortPlayerControllerAthena* InPlayerController) {
}
UAthenaAIKillsBase::UAthenaAIKillsBase() {
this->KillsText = NULL;
this->KillsSource = NULL;
this->bCustomKillSource = false;
}