Files
UnrealEvent/Project/Source/FortniteGame/Public/OnPlayerJoinInProgressDelegate.h
2026-04-22 15:51:07 +02:00

9 lines
221 B
C++

#pragma once
#include "CoreMinimal.h"
#include "OnPlayerJoinInProgressDelegate.generated.h"
class APawn;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnPlayerJoinInProgress, APawn*, Pawn);