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UnrealEvent/Project/Source/FortniteGame/Public/OnLocalPlayerEntersDeployablePlotDelegate.h
2026-04-22 15:51:07 +02:00

10 lines
325 B
C++

#pragma once
#include "CoreMinimal.h"
#include "OnLocalPlayerEntersDeployablePlotDelegate.generated.h"
class ADeployableBasePlot;
class AFortPlayerPawn;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnLocalPlayerEntersDeployablePlot, AFortPlayerPawn*, PlayerPawn, ADeployableBasePlot*, Plot);