Files
UnrealEvent/Project/Source/FortniteGame/Public/OnDeployableBaseCoreDestroyedDelegate.h
2026-04-22 15:51:07 +02:00

10 lines
319 B
C++

#pragma once
#include "CoreMinimal.h"
#include "OnDeployableBaseCoreDestroyedDelegate.generated.h"
class ADeployableBaseCore;
class ADeployableBasePlot;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnDeployableBaseCoreDestroyed, ADeployableBasePlot*, Plot, ADeployableBaseCore*, Core);