Files
UnrealEvent/Project/Source/FortniteGame/Public/OnCurrentHighScoreUpdatedDelegate.h
2026-04-22 15:51:07 +02:00

7 lines
190 B
C

#pragma once
#include "CoreMinimal.h"
#include "OnCurrentHighScoreUpdatedDelegate.generated.h"
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE(FOnCurrentHighScoreUpdated);