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2026-04-22 15:51:07 +02:00

12 lines
213 B
C++

#pragma once
#include "CoreMinimal.h"
#include "MeshServiceMetadata.generated.h"
USTRUCT(BlueprintType)
struct FMeshServiceMetadata {
GENERATED_BODY()
public:
FORTNITEGAME_API FMeshServiceMetadata();
};