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12 lines
213 B
C++
12 lines
213 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "MeshServiceMetadata.generated.h"
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USTRUCT(BlueprintType)
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struct FMeshServiceMetadata {
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GENERATED_BODY()
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public:
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FORTNITEGAME_API FMeshServiceMetadata();
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};
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