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UnrealEvent/Project/Source/FortniteGame/Public/IndexSelectionModelChangedDelegateDelegate.h
2026-04-22 15:51:07 +02:00

9 lines
241 B
C++

#pragma once
#include "CoreMinimal.h"
#include "IndexSelectionModelChangedDelegateDelegate.generated.h"
class UObject;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_DELEGATE_OneParam(FIndexSelectionModelChangedDelegate, UObject*, Source);