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25 lines
738 B
C++
25 lines
738 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "UObject/NoExportTypes.h"
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#include "UObject/Interface.h"
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#include "FortSpawnableByPlacementSystemInterface.generated.h"
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class AFortMission;
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UINTERFACE(BlueprintType, meta=(CannotImplementInterfaceInBlueprint))
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class FORTNITEGAME_API UFortSpawnableByPlacementSystemInterface : public UInterface {
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GENERATED_BODY()
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};
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class FORTNITEGAME_API IFortSpawnableByPlacementSystemInterface : public IInterface {
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GENERATED_BODY()
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public:
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UFUNCTION(BlueprintCallable)
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virtual FGuid GetMissionGuid() const PURE_VIRTUAL(GetMissionGuid, return FGuid{};);
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UFUNCTION(BlueprintCallable)
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virtual AFortMission* GetMission() const PURE_VIRTUAL(GetMission, return NULL;);
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};
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