Files
UnrealEvent/Project/Source/FortniteGame/Public/FortSpawnableByPlacementSystemInterface.h
2026-04-22 15:51:07 +02:00

25 lines
738 B
C++

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "UObject/Interface.h"
#include "FortSpawnableByPlacementSystemInterface.generated.h"
class AFortMission;
UINTERFACE(BlueprintType, meta=(CannotImplementInterfaceInBlueprint))
class FORTNITEGAME_API UFortSpawnableByPlacementSystemInterface : public UInterface {
GENERATED_BODY()
};
class FORTNITEGAME_API IFortSpawnableByPlacementSystemInterface : public IInterface {
GENERATED_BODY()
public:
UFUNCTION(BlueprintCallable)
virtual FGuid GetMissionGuid() const PURE_VIRTUAL(GetMissionGuid, return FGuid{};);
UFUNCTION(BlueprintCallable)
virtual AFortMission* GetMission() const PURE_VIRTUAL(GetMission, return NULL;);
};