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19 lines
591 B
C++
19 lines
591 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "FortAlwaysRelevantActorInfo.h"
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#include "MeshReplicationGraphNode_AlwaysRelevant_ForConnection.h"
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#include "FortReplicationGraphNode_BroadcastSpectator.generated.h"
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UCLASS(Blueprintable, NonTransient)
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class UFortReplicationGraphNode_BroadcastSpectator : public UReplicationGraphNode_ActorList {
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GENERATED_BODY()
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public:
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private:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TArray<FFortAlwaysRelevantActorInfo> PastViewedTargets;
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public:
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UFortReplicationGraphNode_BroadcastSpectator();
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};
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