mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
13 lines
348 B
C++
13 lines
348 B
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "MeshReplicationGraphNode_AlwaysRelevant_ForConnection.h"
|
|
#include "FortReplicationGraphConnection.generated.h"
|
|
|
|
UCLASS(Blueprintable, NonTransient)
|
|
class UFortReplicationGraphConnection : public UNetReplicationGraphConnection {
|
|
GENERATED_BODY()
|
|
public:
|
|
UFortReplicationGraphConnection();
|
|
};
|
|
|