mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
22 lines
622 B
C++
22 lines
622 B
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "EnvironmentQuery/EnvQueryTest.h"
|
|
#include "FortAIAssignmentIdentifier.h"
|
|
#include "FortQueryTest_IsGoalForAssignment.generated.h"
|
|
|
|
UCLASS(Blueprintable)
|
|
class UFortQueryTest_IsGoalForAssignment : public UEnvQueryTest {
|
|
GENERATED_BODY()
|
|
public:
|
|
private:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
bool bRetrieveRootAssignmentFromOwner;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FFortAIAssignmentIdentifier RootAssignmentID;
|
|
|
|
public:
|
|
UFortQueryTest_IsGoalForAssignment();
|
|
};
|
|
|