Files
UnrealEvent/Project/Source/FortniteGame/Public/FortQueryData_CurvesAroundLine.h
2026-04-22 15:51:07 +02:00

22 lines
571 B
C++

#pragma once
#include "CoreMinimal.h"
#include "Engine/DataAsset.h"
#include "FortPointsOnCurve.h"
#include "FortQueryData_CurvesAroundLine.generated.h"
UCLASS(Blueprintable)
class UFortQueryData_CurvesAroundLine : public UDataAsset {
GENERATED_BODY()
public:
private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortPointsOnCurve PointsOnSideA;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortPointsOnCurve PointsOnSideB;
public:
UFortQueryData_CurvesAroundLine();
};