mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
22 lines
571 B
C++
22 lines
571 B
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "Engine/DataAsset.h"
|
|
#include "FortPointsOnCurve.h"
|
|
#include "FortQueryData_CurvesAroundLine.generated.h"
|
|
|
|
UCLASS(Blueprintable)
|
|
class UFortQueryData_CurvesAroundLine : public UDataAsset {
|
|
GENERATED_BODY()
|
|
public:
|
|
private:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FFortPointsOnCurve PointsOnSideA;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FFortPointsOnCurve PointsOnSideB;
|
|
|
|
public:
|
|
UFortQueryData_CurvesAroundLine();
|
|
};
|
|
|