Files
2026-04-22 15:51:07 +02:00

20 lines
476 B
C++

#pragma once
#include "CoreMinimal.h"
#include "FortPlayerCameraBase.h"
#include "FortPlayerCameraSpectator.generated.h"
class UFortCinematicCamera;
UCLASS(Blueprintable, MinimalAPI, NonTransient)
class AFortPlayerCameraSpectator : public AFortPlayerCameraBase {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UFortCinematicCamera* SpectatorCam;
public:
AFortPlayerCameraSpectator();
};