mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
19 lines
480 B
C++
19 lines
480 B
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "UObject/Interface.h"
|
|
#include "FortPermaniteStructureInterface.generated.h"
|
|
|
|
UINTERFACE(Blueprintable)
|
|
class UFortPermaniteStructureInterface : public UInterface {
|
|
GENERATED_BODY()
|
|
};
|
|
|
|
class IFortPermaniteStructureInterface : public IInterface {
|
|
GENERATED_BODY()
|
|
public:
|
|
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
|
|
void OnBoundariesChanged(int32 MinLevel, int32 MaxLevel, int32 CurrentLevel);
|
|
|
|
};
|
|
|