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24 lines
697 B
C++
24 lines
697 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "NavigationSystem.h"
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#include "FortNavSystemConfig.generated.h"
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UCLASS(Blueprintable, CollapseCategories, EditInlineNew)
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class FORTNITEGAME_API UFortNavSystemConfig : public UNavigationSystemModuleConfig {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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uint8 bAllowAutoRebuild: 1;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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uint8 bRebuildOnInitialUnlock: 1;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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uint8 bUsesStreamedInNavLevel: 1;
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public:
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UFortNavSystemConfig();
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};
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