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31 lines
1.1 KiB
C++
31 lines
1.1 KiB
C++
#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Interface.h"
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#include "FortHUDTargetUnderReticleInterface.generated.h"
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UINTERFACE(BlueprintType, MinimalAPI, meta=(CannotImplementInterfaceInBlueprint))
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class UFortHUDTargetUnderReticleInterface : public UInterface {
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GENERATED_BODY()
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};
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class IFortHUDTargetUnderReticleInterface : public IInterface {
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GENERATED_BODY()
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public:
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UFUNCTION(BlueprintCallable)
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virtual FText GetHUDTargetUpgradeDisplayName() PURE_VIRTUAL(GetHUDTargetUpgradeDisplayName, return FText::GetEmpty(););
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UFUNCTION(BlueprintCallable)
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virtual float GetHUDTargetHealthPercentage() PURE_VIRTUAL(GetHUDTargetHealthPercentage, return 0.0f;);
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UFUNCTION(BlueprintCallable)
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virtual FText GetHUDTargetDisplayName() PURE_VIRTUAL(GetHUDTargetDisplayName, return FText::GetEmpty(););
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UFUNCTION(BlueprintCallable)
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virtual TArray<FText> GetHUDTargetDisplayModifiers() PURE_VIRTUAL(GetHUDTargetDisplayModifiers, return TArray<FText>(););
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UFUNCTION(BlueprintCallable)
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virtual float GetHUDTargetDifficultyRating() PURE_VIRTUAL(GetHUDTargetDifficultyRating, return 0.0f;);
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};
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