Files
2026-04-22 15:51:07 +02:00

13 lines
266 B
C++

#pragma once
#include "CoreMinimal.h"
#include "GameFramework/GameMode.h"
#include "FortGameModeBase.generated.h"
UCLASS(Blueprintable, MinimalAPI, NonTransient)
class AFortGameModeBase : public AGameMode {
GENERATED_BODY()
public:
AFortGameModeBase();
};