Files
2026-04-22 15:51:07 +02:00

13 lines
306 B
C++

#pragma once
#include "CoreMinimal.h"
#include "FortFloatAnimationInfo.h"
#include "FortFloatParamAnimationInfo.generated.h"
USTRUCT(BlueprintType)
struct FFortFloatParamAnimationInfo : public FFortFloatAnimationInfo {
GENERATED_BODY()
public:
FORTNITEGAME_API FFortFloatParamAnimationInfo();
};