Files
UnrealEvent/Project/Source/FortniteGame/Public/FortDifficultyOptionEncounter_DirectionNumber.h
2026-04-22 15:51:07 +02:00

18 lines
489 B
C++

#pragma once
#include "CoreMinimal.h"
#include "FortDifficultyOptionEncounter.h"
#include "FortDifficultyOptionEncounter_DirectionNumber.generated.h"
UCLASS(Blueprintable)
class UFortDifficultyOptionEncounter_DirectionNumber : public UFortDifficultyOptionEncounter {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 NumberOfDirections;
public:
UFortDifficultyOptionEncounter_DirectionNumber();
};