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31 lines
921 B
C++
31 lines
921 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "EFortCustomGender.h"
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#include "FortAIAnimInstance.h"
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#include "FortDefenderAnimInstance.generated.h"
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UCLASS(Blueprintable, NonTransient)
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class UFortDefenderAnimInstance : public UFortAIAnimInstance {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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EFortCustomGender Gender;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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uint8 bShouldWalkRightFootForward: 1;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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float SpeedAdjustedPlayRate;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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float AuthoredJogSpeed;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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float AuthoredWalkSpeed;
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public:
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UFortDefenderAnimInstance();
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};
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