Files
2026-04-22 15:51:07 +02:00

33 lines
1.1 KiB
C++

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "UObject/NoExportTypes.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "ETimespanAsTextFormat.h"
#include "FortDateTimeLibrary.generated.h"
class AFortPlayerController;
UCLASS(Blueprintable)
class FORTNITEGAME_API UFortDateTimeLibrary : public UBlueprintFunctionLibrary {
GENERATED_BODY()
public:
UFortDateTimeLibrary();
UFUNCTION(BlueprintCallable, BlueprintPure)
static FTimespan GetTimeTillEventTagEnds(AFortPlayerController* FortPC, const FString& EventTag);
UFUNCTION(BlueprintCallable, BlueprintPure)
static FText GetTimespanAsText(const FTimespan& Timespan, bool bShowSeconds, ETimespanAsTextFormat FormatType);
UFUNCTION(BlueprintCallable, BlueprintPure)
static FTimespan GetTimeSinceEventTagStart(AFortPlayerController* FortPC, const FString& EventTag);
UFUNCTION(BlueprintCallable, BlueprintPure)
static FTimespan GetTimeSinceAthenaSeasonStart(AFortPlayerController* FortPC);
UFUNCTION(BlueprintCallable)
static FDateTime GetMcpRelativeUtcNow(AFortPlayerController* FortPC);
};