Files
UnrealEvent/Project/Source/FortniteGame/Public/FortConversionCompleteDelegateDelegate.h
2026-04-22 15:51:07 +02:00

8 lines
386 B
C

#pragma once
#include "CoreMinimal.h"
#include "FortItemInstanceQuantityPair.h"
#include "FortConversionCompleteDelegateDelegate.generated.h"
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FFortConversionCompleteDelegate, const bool, bWasSuccessful, const FString&, ConvertedItemInstanceId, const TArray<FFortItemInstanceQuantityPair>&, ItemsQuantities);