Files
2026-04-22 15:51:07 +02:00

29 lines
874 B
C++

#pragma once
#include "CoreMinimal.h"
#include "ECodeTokenPlatform.h"
#include "EItemProfileType.h"
#include "FortAccountItemDefinition.h"
#include "FortCodeTokenItemDefinition.generated.h"
UCLASS(Blueprintable, MinimalAPI)
class UFortCodeTokenItemDefinition : public UFortAccountItemDefinition {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FString RedemptionCodeRule;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FString RedemptionCodeGroup;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<ECodeTokenPlatform> AllowedPlatforms;
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
EItemProfileType ProfileType;
public:
UFortCodeTokenItemDefinition();
};