Files
UnrealEvent/Project/Source/FortniteGame/Public/FortClientPilot_GameplayCreative.h
2026-04-22 15:51:07 +02:00

13 lines
314 B
C++

#pragma once
#include "CoreMinimal.h"
#include "FortClientPilot_GameplayBase.h"
#include "FortClientPilot_GameplayCreative.generated.h"
UCLASS(Blueprintable)
class UFortClientPilot_GameplayCreative : public UFortClientPilot_GameplayBase {
GENERATED_BODY()
public:
UFortClientPilot_GameplayCreative();
};