Files
2026-04-22 15:51:07 +02:00

13 lines
264 B
C++

#pragma once
#include "CoreMinimal.h"
#include "FortEventName.h"
#include "FortClientEventName.generated.h"
USTRUCT(BlueprintType)
struct FORTNITEGAME_API FFortClientEventName : public FFortEventName {
GENERATED_BODY()
public:
FFortClientEventName();
};