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https://github.com/ApfelTeeSaft/UnrealEvent.git
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22 lines
598 B
C++
22 lines
598 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Interface.h"
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#include "FortClientEvent.h"
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#include "FortClientEventInterface.generated.h"
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class UObject;
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UINTERFACE(Blueprintable)
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class FORTNITEGAME_API UFortClientEventInterface : public UInterface {
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GENERATED_BODY()
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};
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class FORTNITEGAME_API IFortClientEventInterface : public IInterface {
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GENERATED_BODY()
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public:
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UFUNCTION(BlueprintCallable, BlueprintCosmetic, BlueprintImplementableEvent)
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void BlueprintCustomHandleClientEvent(UObject* EventSource, UObject* EventFocus, const FFortClientEvent& ClientEvent);
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};
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