Files
2026-04-22 15:51:07 +02:00

22 lines
598 B
C++

#pragma once
#include "CoreMinimal.h"
#include "UObject/Interface.h"
#include "FortClientEvent.h"
#include "FortClientEventInterface.generated.h"
class UObject;
UINTERFACE(Blueprintable)
class FORTNITEGAME_API UFortClientEventInterface : public UInterface {
GENERATED_BODY()
};
class FORTNITEGAME_API IFortClientEventInterface : public IInterface {
GENERATED_BODY()
public:
UFUNCTION(BlueprintCallable, BlueprintCosmetic, BlueprintImplementableEvent)
void BlueprintCustomHandleClientEvent(UObject* EventSource, UObject* EventFocus, const FFortClientEvent& ClientEvent);
};