mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "Types/SlateEnums.h"
|
|
#include "Types/SlateEnums.h"
|
|
#include "Layout/Margin.h"
|
|
#include "FortClientAnnouncementData_Basic.h"
|
|
#include "FortClientAnnouncementData_Tutorial.generated.h"
|
|
|
|
USTRUCT(BlueprintType)
|
|
struct FORTNITEGAME_API FFortClientAnnouncementData_Tutorial : public FFortClientAnnouncementData_Basic {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
float AutoContinueDelay;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FText NameText;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FText SystemText;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
bool bButtonEnabled;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
bool bLightboxEnabled;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
bool bLightboxDisableInputOnly;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FMargin Padding;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
TEnumAsByte<EVerticalAlignment> VAlign;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
TEnumAsByte<EHorizontalAlignment> HAlign;
|
|
|
|
FFortClientAnnouncementData_Tutorial();
|
|
};
|
|
|