Files
2026-04-22 15:51:07 +02:00

20 lines
730 B
C++

#pragma once
#include "CoreMinimal.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "EFortBrushSize.h"
#include "FortBrushSizeFunctionLibrary.generated.h"
UCLASS(Blueprintable)
class FORTNITEGAME_API UFortBrushSizeFunctionLibrary : public UBlueprintFunctionLibrary {
GENERATED_BODY()
public:
UFortBrushSizeFunctionLibrary();
UFUNCTION(BlueprintCallable, BlueprintPure)
static TEnumAsByte<EFortBrushSize::Type> ShrinkBrushSize(const TEnumAsByte<EFortBrushSize::Type> OriginalBrushSize, const int32 Steps);
UFUNCTION(BlueprintCallable, BlueprintPure)
static TEnumAsByte<EFortBrushSize::Type> GrowBrushSize(const TEnumAsByte<EFortBrushSize::Type> OriginalBrushSize, const int32 Steps);
};