Files
2026-04-22 15:51:07 +02:00

21 lines
508 B
C++

#pragma once
#include "CoreMinimal.h"
#include "UObject/Interface.h"
#include "FortAttachToActorInterface.generated.h"
class AActor;
UINTERFACE(BlueprintType, meta=(CannotImplementInterfaceInBlueprint))
class UFortAttachToActorInterface : public UInterface {
GENERATED_BODY()
};
class IFortAttachToActorInterface : public IInterface {
GENERATED_BODY()
public:
UFUNCTION(BlueprintCallable)
virtual AActor* GetActorAttachedTo() const PURE_VIRTUAL(GetActorAttachedTo, return NULL;);
};