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21 lines
508 B
C++
21 lines
508 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Interface.h"
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#include "FortAttachToActorInterface.generated.h"
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class AActor;
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UINTERFACE(BlueprintType, meta=(CannotImplementInterfaceInBlueprint))
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class UFortAttachToActorInterface : public UInterface {
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GENERATED_BODY()
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};
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class IFortAttachToActorInterface : public IInterface {
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GENERATED_BODY()
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public:
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UFUNCTION(BlueprintCallable)
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virtual AActor* GetActorAttachedTo() const PURE_VIRTUAL(GetActorAttachedTo, return NULL;);
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};
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