Files
UnrealEvent/Project/Source/FortniteGame/Public/FortAnimNotify_GenericNotifyGameplayAbility.h
2026-04-22 15:51:07 +02:00

19 lines
547 B
C++

#pragma once
#include "CoreMinimal.h"
#include "Animation/AnimNotifies/AnimNotify.h"
#include "GameplayTagContainer.h"
#include "FortAnimNotify_GenericNotifyGameplayAbility.generated.h"
UCLASS(Blueprintable, CollapseCategories, EditInlineNew, MinimalAPI)
class UFortAnimNotify_GenericNotifyGameplayAbility : public UAnimNotify {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGameplayTag NotifyTag;
public:
UFortAnimNotify_GenericNotifyGameplayAbility();
};