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19 lines
516 B
C++
19 lines
516 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Object.h"
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#include "FortAnimInput_SpeedWarping.h"
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#include "FortAnimInputBlueprintLibrary.generated.h"
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class UAnimInstance;
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UCLASS(Blueprintable)
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class UFortAnimInputBlueprintLibrary : public UObject {
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GENERATED_BODY()
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public:
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UFortAnimInputBlueprintLibrary();
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UFUNCTION(BlueprintCallable)
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static void UpdateFortAnimInput_SpeedWarping(const FFortAnimInput_SpeedWarping& AnimInput, UAnimInstance* InAnimInstance, float InSpeedScale);
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};
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