Files
2026-04-22 15:51:07 +02:00

20 lines
610 B
C++

#pragma once
#include "CoreMinimal.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "Engine/EngineTypes.h"
#include "FortCosmeticModification.h"
#include "FortAlterationFunctionLibrary.generated.h"
class UParticleSystem;
UCLASS(Blueprintable)
class UFortAlterationFunctionLibrary : public UBlueprintFunctionLibrary {
GENERATED_BODY()
public:
UFortAlterationFunctionLibrary();
UFUNCTION(BlueprintCallable, BlueprintPure)
static UParticleSystem* GetAlterationImpactPhysicalSurfaceEffects(TEnumAsByte<EPhysicalSurface> HitSurface, const FFortCosmeticModification& CosmeticMod);
};