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20 lines
610 B
C++
20 lines
610 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "Kismet/BlueprintFunctionLibrary.h"
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#include "Engine/EngineTypes.h"
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#include "FortCosmeticModification.h"
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#include "FortAlterationFunctionLibrary.generated.h"
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class UParticleSystem;
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UCLASS(Blueprintable)
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class UFortAlterationFunctionLibrary : public UBlueprintFunctionLibrary {
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GENERATED_BODY()
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public:
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UFortAlterationFunctionLibrary();
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UFUNCTION(BlueprintCallable, BlueprintPure)
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static UParticleSystem* GetAlterationImpactPhysicalSurfaceEffects(TEnumAsByte<EPhysicalSurface> HitSurface, const FFortCosmeticModification& CosmeticMod);
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};
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