Files
UnrealEvent/Project/Source/FortniteGame/Public/FortAIRootAssignmentProviderInterface.h
2026-04-22 15:51:07 +02:00

20 lines
629 B
C++

#pragma once
#include "CoreMinimal.h"
#include "UObject/Interface.h"
#include "FortAIAssignmentIdentifier.h"
#include "FortAIRootAssignmentProviderInterface.generated.h"
UINTERFACE(BlueprintType, meta=(CannotImplementInterfaceInBlueprint))
class UFortAIRootAssignmentProviderInterface : public UInterface {
GENERATED_BODY()
};
class IFortAIRootAssignmentProviderInterface : public IInterface {
GENERATED_BODY()
public:
UFUNCTION(BlueprintCallable)
virtual FFortAIAssignmentIdentifier GetRootAssignmentIdentifier() const PURE_VIRTUAL(GetRootAssignmentIdentifier, return FFortAIAssignmentIdentifier{};);
};