Files
UnrealEvent/Project/Source/FortniteGame/Public/FortAIEncounterTargetInterface.h
2026-04-22 15:51:07 +02:00

22 lines
537 B
C++

#pragma once
#include "CoreMinimal.h"
#include "UObject/Interface.h"
#include "FortAIEncounterTargetInterface.generated.h"
UINTERFACE(Blueprintable)
class UFortAIEncounterTargetInterface : public UInterface {
GENERATED_BODY()
};
class IFortAIEncounterTargetInterface : public IInterface {
GENERATED_BODY()
public:
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
bool IsFloatingTarget();
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
float GetObjectiveCompletionPercentage();
};