mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 11:53:38 +00:00
22 lines
537 B
C++
22 lines
537 B
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "UObject/Interface.h"
|
|
#include "FortAIEncounterTargetInterface.generated.h"
|
|
|
|
UINTERFACE(Blueprintable)
|
|
class UFortAIEncounterTargetInterface : public UInterface {
|
|
GENERATED_BODY()
|
|
};
|
|
|
|
class IFortAIEncounterTargetInterface : public IInterface {
|
|
GENERATED_BODY()
|
|
public:
|
|
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
|
|
bool IsFloatingTarget();
|
|
|
|
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
|
|
float GetObjectiveCompletionPercentage();
|
|
|
|
};
|
|
|