Files
2026-04-22 15:51:07 +02:00

21 lines
378 B
C

#pragma once
#include "CoreMinimal.h"
#include "EFortSharedAnimationState.generated.h"
UENUM(BlueprintType)
enum class EFortSharedAnimationState : uint8 {
Anim_Walk,
Anim_Run,
Anim_Turn,
Anim_Attack,
Anim_Death,
Anim_Knockback,
Anim_FullBodyHit,
Anim_Pushed,
Anim_Dance,
Anim_Idle,
Anim_RangedAttack,
Anim_MAX UMETA(Hidden),
};