Files
UnrealEvent/Project/Source/FortniteGame/Public/EFortScriptedActionEnvironment.h
2026-04-22 15:51:07 +02:00

13 lines
230 B
C

#pragma once
#include "CoreMinimal.h"
#include "EFortScriptedActionEnvironment.generated.h"
UENUM(BlueprintType)
enum class EFortScriptedActionEnvironment : uint8 {
FrontEnd,
GameServer,
GameClient,
Max_None,
};